meshcheck
meshcheck is a validation API for 3D assets. POST a GLB file and it returns a structured report: per-check verdicts across eight check families (spec conformance, geometry, transforms, UV, materials, performance, render, topology), rendered screenshots, and an overall pass, warn or fail rollup, never a score. The same input file and profile produce a byte-identical report once the report id, its timestamps, the storage URLs and the timing block are pinned, and the Rust core that runs the checks compiles to WASM so the hosted API and the local native build run the same check code, checked by a gate that compares their reports byte for byte.
- Rust
- WASM
- TypeScript
- Vercel Functions
- Playwright
- Astro
- Neon Postgres
- MCP





